Archive for the 'interface design' category.
Apr 6 | Posted by Jeffrey Barke | Add a Comment
For we non-designers out there, ajaxload.info offers a very cool service: automated creation of animated loading .gifs in three easy steps. Simply choose your indicator type (35 options!), set the background and foreground color, and generate it. View the preview and then download your .gif, ready to use.

Very simple and useful. Thanks for designing this, Kath
Jeffrey Barke is senior developer and information architect at theMechanism, a maxi-media firm in New York City and London.
Jan 24 | Posted by Jeffrey Barke | 2 comments

From Ask E.T.:
The iPhone platform elegantly solves the design problem of small screens by greatly intensifying the information resolution of each displayed page. Small screens, as on traditional cell phones, show very little information per screen, which in turn leads to deep hierarchies of stacked-up thin information—too often leaving users with "Where am I?" puzzles. Better to have users looking over material adjacent in space rather than stacked in time.
To do so requires increasing the information resolution of the screen by the hardware (higher resolution screens) and by screen design (eliminating screen-hogging computer administrative debris, and distributing information adjacent in space).
This video shows some of the resolution-enhancing methods of the iPhone, along with a few places for improvements in resolution.
Read the rest of Tufte's thought's and view the video here.
Thanks for sending this to us, Aline!